Designed specifically for assembling plastic Citadel miniatures, Citadel Plastic Glue comes in a bottle with a handy applicator nozzle, making it as easy as possible to put your models together.
Base paints are the foundation of the Classic Method of painting. The high pigment count of these paints means they provide excellent coverage, giving you a base of rich colour to paint over.
This small brush (S Layer) - perfect for layering - is hand made, with pure sable bristles in a fine point meaning exceptional control - sometimes the tiniest details make a huge difference, and th...
As the shock troops of the Necron army, a phalanx of Immortals will strive for victory using every tactic at their disposal. They can easily withstand a hail of heavy bolter fire.
The Necron Immort...
Shade paints make adding realistic shadows and lowlights to your models easy. They are designed to run into the recesses of your miniatures, providing excellent results with minimal effort.
Sprays make undercoating a model simple. Each acts as a primer that prepares your model for painting, as well as providing a string foundation to build on.
Commanders of the Tyranid swarm, Hive Tyrants are the enactors of the Hive Mind's will. Massively powerful creatures, every part of their body is perfectly created to maim and kill.The Hive Tyrant ...
Base paints are the foundation of the Classic Method of painting. The high pigment count of these paints means they provide excellent coverage, giving you a base of rich colour to paint over.
Base paints are the foundation of the Classic Method of painting. The high pigment count of these paints means they provide excellent coverage, giving you a base of rich colour to paint over.
Base paints are the foundation of the Classic Method of painting. The high pigment count of these paints means they provide excellent coverage, giving you a base of rich colour to paint over.
Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all ...
Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all ...
Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all ...
A hard-wearing, tough plastic cube containing 20 grey 12mm dice with skull icons in place of the 1, this dice cube features an embossed skull lid (you can never have too many skulls, after all) and...
Base paints are the foundation of the Classic Method of painting. The high pigment count of these paints means they provide excellent coverage, giving you a base of rich colour to paint over.
Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '